![]() ![]() So while you may be researching under science, you’ll briefly switch over to military until Professional Army is finished. Invention, for instance, requires Professional Army. Please note, you’ll probably research other things along the way certain disciplines have requirements that must be met before you can research them. Military till you reach canon casting, then… ![]() Science till you reach letter chute, thenĮconomy till you reach spirit level, then Military till you reach law of the lever, then Seafaring till you reach foreign cultures, then Research science until you reach paper, then switch toĮconomy till you reach wine culture, then Paper –> Wine Culture –> Foreign Cultures –> Experiments –> Law of the Lever –> Letter Chute –> Spirit Level –> Canon Casting then might as well stick with those hoplites. So if you’re just building an army primarily for defense. It’s generally – generally – agreed that Hoplites are better for defense, SGs for offense. Oh, and also I don’t find SGs too important either. I don’t think archers or even carabineers too terribly important. So if you’ll allow me to be lazy, allow me to copypasta. I wrote this two years ago, I think it more or less still applies. ![]()
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